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ABOUT US

LATEST FROM THE BLOG

The overall aim is to deliver a radically new cost-effective virtual coach, consisting of a hologram based surrogate balance physiotherapist, an augmented reality cognitive game, combined with auditory exercises and a physical activity planner.

PARTNERS / STACKEHOLDERS

Human balance is multifactorial and relies on the complex integration of visual, somatosensory, vestibular information and musculoskeletal function. Balance disorders due to age-related progressive loss of functioning of sensory information and the inability to control body movements are considered a global epidemic according to the World Health Organization. Balance and gait physiotherapy has been shown to improve postural stability, increase balance confidence and quality of life according to NICE guidelines2. Currently, there is a total lack of personalized coaching solutions for people with balance disorders to engage in balance and gait physiotherapy and increase physical activity.

UHAM at the IEEE VR 2019 AVEH Workshop: “Welcoming a Holographic Virtual Coach for Balance Training at Home: Two Focus Groups with Older Adults”

More than 30 participants attended the first workshop on applied VR for enhanced healthcare (AVEH). The workshop was organized by UHAM and was held in Osaka, Japan. After a keynote by Wendy Powell, different projects funded by the German Ministry of Research and Education were introduced. In four difference sessions, current research topics such as […]

A round table discussion for “Coaching for wellbeing and improved care”

A round table discussion for “Coaching for wellbeing and improved care”

UOI, ICCS and UOA are organizing a round table discussion for “Coaching for wellbeing and improved care” during the 8th Panhellenic Conference on Biomedical Technology, to be held from 9-10 May 2019 at the Wyndham Grand Athens Hotel. The conference is organized by the Hellenic Society for Biomedical Technology (ELEVIT). Conference info Download the programme

WE EXPECT TO HELP PEOPLE WITH BALANCE DISORDERS

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        WORK

The long-term aim is to promote behavioural changes that maintain the users’ independence and engagement in physical and social activities. Multilevel motivation strategies, real-time feedback, online connection and competition between users and a continuous communication channel with the healthcare professional, along with a visual analytics expert panel will be integrated to improve the platform’s outcome.

HOW WE CAN HELP PEOPLE TO GET BETTER

Our main areas of development

BALANCE PHYSIOTHERAPY

Augmented reality hologram models will be created, which will be combined with three-dimensional biomechanical models of BP. The fast solvers for rigid body motion, body transform and muscle setup will be used in Unity3D.

COGNITIVE TRAINING

Age-related changes in the brain structure and function cause decline of individual cognitive performances and undermine the
independence and quality of life of elderly individuals.

MOTIVATION AND PHYSICAL ACTIVITY

The accuracy in performance of the exercises will be measured objectively in real time, through
a set of motion capture and wearable sensors.

THE COMPONENTS OF THE PLATFORM

Monitoring, Input and Interaction

Wearable and motion capture sensors (all sensors will be CE marked)

Sensorized-soles

Sensorized soles

Bracelet-sensor

Bracelet sensor

Smart-Glasses

Smart Glasses

Motion-capture-sensors

Motion capture sensors

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PARTICIPANTS

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Holobalance provides a wealth of support and visibility to the partners we work with through the Dissemination Program. If you are interesting to collaborate on project contact us.